namespace CMSGame
{
	[Tool]
	[SceneTree]
	internal partial class PhaseIndicator : PanelContainer
	{
		public override void _Ready()
		{
			ShowPlayerPhase();
		}

		public void ShowPlayerPhase()
		{
			Label.Text = "玩家回合";
		}

		public void ShowEnemyPhase()
		{
			Label.Text = "对手回合";
		}
	}
}
